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May 2004

Interview with a Dark Elf Assasin
Conducted
by
CLIMaX
____________________________________________________BIO
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Name: Joy
Guild: Dragon Riders
Location: California
Fave video game of all time:
Pit
Fall, Frogger
Monthly Hrs Playing Games: 120
Music of the moment:
Apoptygma
Bezerk
Author of the moment: Jean
Baudrillard
Website of the moment:
Fontfreak.com
Fave snack: Cookies
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_____________________________________________INTERVIEW
[CLIMaX]
What led you to play Lineage II? Have you always played MMORPG's,
RPG's and the like? Have you paid a monthly subscription to play other
games before?
[Truth]
I just started playing online MMORPG's about a year ago when I
got my first computer. I got this burly system and wanted to see what
it could do so I started playing my boyfriend's video games. I tried
Planet Side first and if dying every 5 minutes is your idea of fun it's
a great game but I didn't have the patience. Then Star Wars Galaxies
came out I loved how customizable it was and played so much that my
boyfriend bought me my own copy. Next, he bought me Final Fantasy and
it was fun at first, the graphics where really nice but the game was
to repetitive that I just lost interest. If I could have beta tested
any of them I'd have saved my money. Now I am playing Linage 2. I have
met more people in this game than any other, I think. The extra chatty
environment is appealing to many players and I find that NC Soft has
done a good job combining many of the better elements of many MMORPG's
and their ingame support is outstanding.
[CLIMaX]
Describe Lineage II from your toon's point of view. In L2's
game world what does it have to do to evolve to a more skillful, powerful
person? Why did you select your character? Do you have more than one?
[Truth] I play Truth, a Dark Elf. I guess I must like wearing
a g string as armor. *shrug* She suits my personality, what
can I say. But I didn't design the outfit. My Clan the Dragon Riders
is full and always seem to have a waiting list. I feel lucky to be with
so many good players willing to do what it takes to make progress in
the game. Linage 2's System makes it pretty hard to progress in later
levels without the support of a clan, and some goals of the game require
you be in a high ranking clan. We are working toward owning a castle
and someday dragons. :) Owning castles will be highly contested because
there aren't many. No doubt we'll have to join an alliance of clans
because it will probably take hundreds of fighters and mages to take
a castle which initially will be held by NPC's. And, it going to take
as many to defend it. That part of the game is what many players are
in it for. That's what we're leveling for.
[CLIMaX] The leveling system of Lineage II has been described by critics
and supporters as "grinding". Leveling up your character in
the early stages of play can be pretty boring unless you work with a
group either hunting or in role play. Tell us about your own solo, group
and role playing experiences in the game.
[Truth]
If you've ever played Final Fantasy or Star Wars: Galaxies the
so called "grinding" here should be a breeze for you. But
if you want to be god of the game on day two go put a cheat code in
on your Nintendo. Yeah, I admit leveling is a bit of work but I have
been going at a nice pace so far and nothing has been so hard or long
that I'd use the word grind or hard, and most importantly I 'm just
not bored. Most games can't hold my interest for more than a week or
two and I'm looking forward to next week already. The system here is
real ly party friendly and my whole clan is funny and chatty no matter
how long the hunt we are always laughing the whole time. Who knew mom's
safety in numbers theory would pay off some day after all. :P
[CLIMaX]
Have you ever PK'ed or killed another player? What are your
thoughts on how it works in Lineage II? Does the karma system in L2
check most players from PK'ing for easy rewards or personal satisfaction?
What about Player versus Player?
[Truth]
I think PK exploiters give the system a bad rap. It's a fair system
as long as you remember never to do it in a noob city where hundreds
of loot-hungry noobs might be taking potshots at you; this can lead
to unfair and unfavorable circumstances. :) Most people shoot first
and ask questions later when they see your name in purple or red which
means you've attacked someone or killed someone, otherwise your name
is in white. There are plenty of legit reasons why your name could be
purple or red but when you're walking around that way it's open season
on you. If you're killed while purple or red the killer's name stays
white and she can pick up items you drop when you die. As far as the
required PK'ing, well, that's called PvP or Player versus Player. This
is used to siege or defend a castle and possibly some other clan war
features that may come out in Lineage's II's Chronicle I patch. That's
supposed to be released in June 2004. We will see. I bet it's gonna
cost some people there shirts and their pants but if you want to be
Queen you gotta pay your dues.
[CLIMaX]
Lineage II has a very structured in-game clan creation system
that requires players to put in a lot of time and effort to form an
"official" clan. But there are many clans playing Lineage
II already that existed before the game existed. Tell us more about
your clan experiences.
[Truth]
Lineage II's requirement that you are part of a clan to progress in
later levels of the game can be a good way to keep customers. People
want to stay where their friends are and while there are lots of pre
established Clans that have come to play Lineage II I have chosen to
start my own clan. My only previous experience with a Clan was with
a pre established clan in another game and it went something like this:
after waiting over a month on the clans request for a game patch to
come out to progress with my character they stalled me for an additional
two weeks, told me that the whole clan would have to vote on it and
then requested a written proposal with full plans for what I wanted to
do. Needless to say, I quit, not that it affected them. I want to promote
a very different experience for the people that have joined my clan.
I have taken the time to play with and get to know my members. I encourage
them to express their opinions, especially if they differ from mine.
I find that they often have good idea's or reasons I would not have
thought of myself. I have put up a message board where they can openly
discuss anything they like.
[CLIMaX] What is the state
of the gaming industry for women players today? In general, have game
devs moved from a Duke
Nukem mentality to a City
of Heros mentality because they want women and men to have parity,
or is it all just marketing moves to generate profits. Is there a difference
between the two?
[Truth]
Women make up more than 50% of the Earth's population and are, therefore,
the world's largest consumer group. The gaming industry however did
not seem to want a piece of that market until recently. It seems that
more and more companies are looking to market to a broader audience and
are including more female characters, more customization, and other
things a player can do besides brutally killing the same creatures over
and over and over and over again (boring). So, woman are trying more
games than ever and actually enjoying them as a pass time. Until now
it had been that annoying thing that our boyfriends did all day when
we wanted to go out. However, I don't think that the gaming industry's
move towards a more well-rounded game was necessarily an attempt to include
women. I believe it has more to do with playability and there desire
to keep the customer playing. If they can't keep a customers playing
more than a couple months than than half of there development costs
where for nothing and customers are not likely to want to buy games from
them in the future. Pleasing their customers and filling their pockets
go hand in hand. I think to truly appeal to woman on a broad level personalization
will be key. We want to be able to customize our experience. I played
Star Wars: Galaxies for three months because I could change my hair
on a whim. Another example of the how powerful the option to customize
is was when I spent $20 for a custom cover for my cell phone; I thought
I would only be willing to pay $10 for it but when I saw it I laid my
money down.

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