Name: Patrik Persson
Nick Name: ElQueffo
Birthday: In December!
Location: Västerås, Sweden |
Current Clan: ClanPEE
Animal: Dogs and Cats
Current Games:
SWG, RA3, OFP
Favorite Movies: SciFi
|
[LadyGamers]: First off, can you tell us
your background on how you started developing mods? What was
your first mod you worked on?
[ElQueffo]:
Believe it or not but RA3 was the first real mod I worked
on! Before starting on RA3 I made a couple of small and useless "mods" to
get familiar with the engine but most of my experience with modmaking
comes from RA3 development. Getting comfortable with the basics of the Q3
SDK and RA3 code didn't take long though, probably just a few days.
[LadyGamers]: How did you start getting into
RA3, was it a mod you played frequently? When did you start
working on the RA3 mod?
[ElQueffo]: I
don't know exactly when I started to play Rocket Arena but I played RA2
for a couple of years and then I moved to RA3 as soon as it was released.
Rocket Arena (Q2/3) is the only mod I play frequently (except for 3Wave
CTF on Q1) and that's the reason I contacted crt about the lack of RA3
updates. After a short period negotiation (sending emails back and forth)
I got my hands on the RA3 source. The whole process took 5 days from first
contact to the public announcement made by crt.
[LadyGamers]: What is the worst thing about being a mod
developer?
[ElQueffo]:
The worst thing is trying to organize meaningful beta
testing sessions - trying to find all the bugs with a very small beta
team. The public beta of 1.7 was an attempt to make things better but not
enough people took interest and many bugs still slipped through to the
final release.
[LadyGamers]: You play Star Wars Galaxies.
Can you explain what class you use and why you feel this game
is so awesome?
[ElQueffo]:
I play as a marksman/squad leader/commando. To see why it's
so awesome you'll have to try it yourself, I can't really explain what
makes it good.
[LadyGamers]: It seems like RA3 and OSP are
keeping Quake III Arena alive to this day. Do you feel the new
versions of RA3 has helped the community to thrive?
[ElQueffo]:
I hope so! There is no doubt that the community would have
died faster without new versions; the new versions probably brought back
some old players and introduced a few new ones. I'm hoping RA3 will be
more suitable for competitions and be more interesting to watch with the
new features we are introducing, if we are successful I'm sure the RA3
community will grow.
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