Aurora Interviewby
SamHell
July 26,
1999
Welcome back
to 10 Questions With SamHell! This week, I'm
pleased to bring you Vangie "Aurora" Beal,
full-time mom, founder of
Game Girlz and
Founder of
Clan
PMS,
the first all-female Quake clan (among other
things). Aurora has been part of the gaming community for
many years. During the non-gaming times, she works at a
company doing digital imaging and Backfile Conversion, and
she also does contract Web Design.
[SamHell]: 1. How
did you get involved with the online gaming community?
[Aurora]:
Well, it all
started with a bunch of guy friends I fondly call
"DOOM-Heads". A bunch of guys who taught me that there
were cooler games than "Jill of the Jungle" out there, and
introduced me to QTest and an Internet cafe where I could
play head-to-head via a LAN. That lead to Clan PMS, which
lead to GameGirlz, which led to Lilith & Eve, and working
with AGN, which led to the Female Frag Fest ..... and on
and on it goes! :) In between those groups somewhere, I
also started doing freelance work for computer and game
magazines,
and a few other odd "games-related" things.
[SamHell]:
2.
What prompted you to create Clan PMS?
[Aurora]:
My DOOM-Head
friends actually (Thanks guys!). Being a very pregnant and
hormonal sort of person when Qtest was released I think
really contributed to my newfound love of "shooters". I
hung out with the guys at a net cafe, and when Quake clans
started to pop up, they created a clan called ELM. I was
told I could join, but since I sucked so much at the game
(usually losing on average by about 50 to -1), I had to
get better. The Internet cafe started holding Saturday
night Quake tourneys, and as the weeks passed I found
myself getting better and better, and often coming up
close to the top in frag count. Well, even as I got
better, I still wasn't allowed to join ELM. Other girls
started showing up for Quake nights, and one day the
leader of ELM was laughing at me, and said I should start
my own Quake clan, get all the girls at the cafe to join,
and <laughing> call it PMS.
So I did. Because ELM wouldn't let us join them, we hung
up a "No Boys Allowed" sign, and we've been happily
fragging away for over 3 years now as an all-female clan.
[SamHell]:
3. As
a parent and avid game player, what is you opinion on the
"hysteria" that has materialized lately concerning video
games and violence?
[Aurora]:
First off, I'd
like to say that any parent who does not take the time to
ensure their children are behaving in a socially
acceptable manner both inside and outside the home should
be fragged. A part of my job as a mother is to monitor and
control the things my child sees and does. This requires
me to take an *active* role in my son's life, and I
believe this is something every parent needs to do.
As far as children and violent video games, yes, I believe
that in some small percentage of YOUNG children, that
games in general could contribute to behavior and violent
tendencies. I don't think it is an outright reflection of
the game itself, but more due to kids become so involved
with a game they experience an adrenaline rush. I allowed
my 11 year old nephew to play Quake on my computer once.
It was a one shot deal only. After he finished playing he
was so hyper that he started picking on his brother and
ended up in a fist fight. It wasn't the violence in the
game that made him behave like that, it was the simple
fact he had this "high" going on, and had blood pumping
through his body from intense gaming and he couldn't deal
with it in an acceptable manner.
I would like to say that I do not think the example above
with my nephew is the norm, and I do not believe that game
companies should be responsible for this. I fully believe
that it is the responsibility of a parent to control what
goes on their kid's computer or what PSX games they play,
and to limit the amount of "adult" content they are
subject to through TV, games etc.
[SamHell]:
4. To
what do you attribute the success of Game Girlz and its
popularity amongst the gaming community?
[Aurora]:
I think it is
because we're able to offer games content which does
appeal to women, and in doing that make a site that
doesn't offend guys. In our game content we also offer
information on games that don't fall into the "hardcore 3D
shooter" genre. I think a lot gamers enjoy taking a break
and checking out fun free games once in awhile, and they
can get that info from GG, along with the latest EA sports
news. Mixed in with the games coverage, we also provide
several areas which are graced with that "girly" touch,
like the Mighty Times column. I guess a random day at GG
is getting news about your favorite shooters, finding out
about the hell we women go through (should we shave our
toe hair?), and just a unique style and perspective from
game lovers (both male and female).
[SamHell]: 5.
Over a year ago, you wrote an editorial called
"What do Gaming Magazines and Adult
Magazines have in Common?".
Fast forward to today. To you still feel the same way
about the industry as you did then?
[Aurora]:
In some respects
I do, and in many others I don't. Starting up GameGirlz
has enabled me to talk to many developers and people in PR
departments, and now I can say I understand more why this
happens. Understanding doesn't change my opinion that the
computer games industry really doesn't see female gamers
as consumer base worth targeting. Nudity and "SiN type"
chicks aside, I still think the image of computer gaming
still only appeals to males. I feel sorry for any female
who picks up a games mag to see what gaming is all about.
She is still going to get the impression that it really is
something only a guy would love.
[SamHell]:
6. For
you, what is the worst punishment you could inflict upon
someone?
[Aurora]:
The silent
treatment. When I get angry or upset at someone I just
ignore them, do the total "cold shoulder" thing, don't
return calls or anything.
[SamHell]:
7.
Within the past year, what would you say has been the most
enjoyable game you've played? Why?
[Aurora]:
Half-Life! Since
playing online games, I don't play too much in the way of
single player games at all. HL is a different story
though! It was my ideal game. Internet play is great, but
it was the single player aspect of HL that had me sitting
up for 10+ hours at a time, trying to function on no sleep
and too many cups of coffee to count.
[SamHell]:
8.
Which game of all the upcoming FPS release (Q3A, UT, TF2,
Duke Nukem Forever, etc.) do you think will come out on
top? Why?
[Aurora]:
I'm going to go
with a BIG toss up between Q3A and UT. Any id game, you
can count on being a big seller and a damn good game, but
UT is really starting to shape up. If both games were to
actually hit retail on the exact same day, and I only had
the cash to buy one... I'd choose UT. (Gak! Don't tell my
Quake clan that though!) =D
[SamHell]:
9. Do
you have an all-time favorite movie? If so, what is it and
why that particular one?
[Aurora]:
Shawshank
Redemption. Stephen King has been my favorite author for
many years, and seeing one of his stories turned into a
*good* movie was wonderful. I hate sappy "stereotypical
chick flicks", and the storyline of Shawshank was so
moving, and so different... it was the first movie (other
than E.T.) that had me so engrossed in it that I actually
cried. I've watched the movie 11 times now, and still rent
it every couple years. GREAT movie!
[SamHell]:
10. As
a teenager growing up, what was your most embarrassing
moment?
[Aurora]:
In Grade 10 I
switched from a tiny Jr.High school to a huge high school,
full of something new... JOCKS! Yeah, "those guys" who
play on the school sports teams, that the majority of
females in the school fall in love with. I was no
exception to this rule, and neither was my best friend
Susan. We actually paid someone to switch us lockers so we
could have our locker in "jock hall" (the hall just
outside the gym where all the jocks had their lockers).
So yeah, during one lunch hour break "hanging out" in jock
hall, I went through that terrible twisted ordeal of
trying to figure out how exactly I was going to get a
tampon out of my locker without the cute jocks seeing and
get to the bathroom at the end of the hall. I used that
girl trick of opening the locker partway, and sliding the
tampon up inside my sweater sleeve. Everything was great,
until I started walking down jock hall towards the
bathroom when I somehow got swung around... and my arm
moved fast enough for the tampon to come out. It literally
flew out of my sweater sleeve. Things would still have
been okay if it wasn't for the fact when the tampon flew
out of my sleeve it hit #19... the star of the football
team. The fact that I was totally in love with this boy,
and the fact that the hallway was full of people when I
smacked him in the face with my tampon did nothing but
further add to my utter embarrassment. I suffered the rest
of the school year enduring teases from people and the
occasional tampon tied to the combination lock on my
locker.
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