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Chat With Women Gamers
I sat in on the chat with Katherine Anna Kang, President and Founder of Fountainhead Entertainment, formally id Software Director of Business and Ismini "Atari" Boinodiris, Co-Founder of WomenGamers.Com. Last night on, The Zone I was one of forty women that participated in the question and answer session about women in first person shooters (fps).

As a women gamer, I was expecting more women to show up, however the women that participated were very informed and had some wonderful questions. Both Katherine Anna, and Atari did a very good job in giving us answers. My concern is more about the small audience that showed up. Is it that women aren't really worried about the fact that we don't get the same amount of attention in the media, or don't they care? Surely we aren't going to get to far with an army of forty women.

I have taken the whole chat session for you to read. I encourage you to write me with any comments that you have on this article or want you thoughts are about women gamers. You can write to AnJill here at Games.Tucows.com. I would like to do more on women in gaming.

+Debbee>   Welcome to Chatterbox Series: Women in Games ! Meet Katherine Anna Kang, President and Founder of Fountainhead Entertainment and Ismini "Atari" Boinodiris, Co-Founder of WomenGamers.Com. They'll be online to discuss the growing community of women who play 3D action games. Are women really interested in first-person shooters? Do all-female tournaments promote competition in women or do they contribute to the gender divide? How can this genre open up to appeal to more women?

nabeo_kak>   I'm Katherine Anna Kang, currently President of Fountainhead Entertainment. Previous Fountainhead I was the Director of Business Development at id Software. Glad to see so many people interested in this topic. :)

Atariana>   Good evening and thank you all for coming. I'm Ismini "Atari" Boinodiris, co-founder of WomenGamers.Com, and an active member of the QGirlZ Quake clan. I've been a fan of first person shooters since the arrival of id Software's Wolfenstein 3D and I am happy to see more women emerging into the FPS community. happy to see more women emerging into the FPS community. To start off... Anna, do you think the number of women playing 1st person shooters is growing? Working for id Software, were there any statistics that showed an increase in popularity among female gamers?

nabeo_kak>   The growth in female gamers is fairly obvious to me. Four years ago one would be very hard pressed to find even a dozen women playing DOOM or Quake. Today games like Quake III Arena and Unreal Tournament can boast hordes of female clans who not only play but compete. However, for those who need actual numbers, the Interactive Digital Software Association conducted a survey in 1999 which showed that approx. 43% of PC gamers were female with 35% on console and Activison found that over 25% of those who registered Quake II were female. As more females are introduced to the technologies available to them, the comfort level will rise and so will the numbers.

Corinthos>   Do you think FPS games could somehow be more attractive to women? If so, how?

nabeo_kak>   I do think that steps could be made to make it more attractive to women without turning off their male audience.

Corinthos>   Some people say that all-female tournaments help bring the female community together but others feel that they add to the gender divide. After watching the past few all-female tournaments, would you say that the participants are more divided from the game.

Corinthos>   gaming community as a whole or feel closer to it than ever before?

nabeo_kak>   From my personal experience I've seen the growth of the female community since the inception of female tournaments.

nabeo_kak>   For whatever reasons these women stay in touch and enjoy the friendships formed and go on to do more for the community.

nabeo_kak>   There's a need for the women to know that there are others like them who enjoy the games they do and that being competitive is okay. Sometimes it takes a friendlier environment to get these women to feel comfortable enough to compete.

nabeo_kak>   Perhaps someday it will no longer be necessary for women to join together for tournaments or clans but for now, it is a useful tool to keep them coming back for more. In a way, it serves as a comfort zone where they can relax and not feel the need to be

nabeo_kak>   ready for the negativity that can come in being a female FPS gamer.

Atariana>   Many of the women I have met at all-female tournaments had never played in a tournament before. These tournaments offered them a fun and harassment-free first experience. So, I definitely see them to be more helpful than harmful.

DigitalGRRL>   Why do you believe there are so few women playing 3D shooters? (Compared to the number of guys) Status say 43% of PC gamers are female, but you don't know if that is Quake or Windows Solitaire...Do you think this due to things like marketing and game elements or do you think it goes deeper.. into things more like the difference between men and women and how they are brought up etc?

nabeo_kak>   Personally, I believe there are several reasons, one being that the games are developed by men. Ultimately if a game is fun, everyone will enjoy it. However there comes a time when a female is sick of playing as a male marine... Unfortunately on FPS developer or publisher has kept any documentation of female gaming habits so what we're giving you are opinions from personal experience. However, what we see is the growth of female sites and clans who speak about fps games and it's obvious that there is a market. Until female gamers are accepted as fps gamers who spend their money on these games, I don't believe there will be much of a movement to market to females.

Atariana>   Keep in mind that although men may use gaming as a topic for discussion, women who play don't necessarily chat with their friends about a Quake match the night before. This was apparent when I went to speak to a bunch of 8th grade girls. The first one who spoke said, "Girls don't play games," yet the majority of the girls in the auditorium admitted they did play games on a regular basis, and a variety of games at that. Many of them just didn't talk about it with their friends. I think women like what men like, but when games are targeted towards a particular sex it can turn off a part of the market.

Caz_CN>   Don't you ever get tired of being referred to, or referring to yourselves, as "female gamers?" Wouldn't it be better if we were just "gamers" and gender never played a role or even came up? Do you think by running a site called womengamers.com that focuses on female gamers that you are perpetuating the gender divide instead of doing something to help get rid of it?

nabeo_kak>   Yes. it would be wonderful to be simply a "gamer" but when a "female gamer" goes to a LAN party and most of the males in the room points out the fact that you are female (something that females already are aware of), you just have to wonder whether it's just better to go with it or fight it. The point is not to segregate but to make other women more comfortable in a mostly hostile environment. Both women and men are doing their part in this and it is making a difference.

Atariana>   Womengamers.com in particular has made it clear in our mission statement and efforts that we are trying to integrate not segregate. Approximately 30% of our members are men who want to help encourage women into an area that was traditionally male-oriented. We hope efforts like this let women know that other women DO play In Quake. I've seen a lot of women get blasted for being women and consequently they have quit playing because they don't like being teased for being what they are.

Keay>   Why is there a question about the gaming between men and women? The computer only recognizes Is and Os, right? This all revolves around the programmer's ability to write something worth playing. Can't we be 'virtually' anyone we want?

nabeo_kak>   If people were computers I think we would have an easier time with a lot of things. :) But when one goes on-line to play as "Katherine", it's what results that sometimes make women wish for a friendlier environment. There's nothing wrong with wanting to create a better environment.

Atariana>   I do want to point out that the environment has changed significantly since Quake.

PaleFaceDie>   What is the average age of a female FPS Gamer? Being a female gamer myself I've had to hide my age and sex to gain respect. What could break the gaming barrier between men and women?

Atariana>   That's a good question. :) Well, the majority of our members are 25-35 and I think we have a good number of female FPS gamers coming to WomenGamers.Com.

nabeo_kak>   From my experience the ages have been all over the place. I've met females in their teen, mostly in there twenties, a few in there thirties, and even a couple who are grandmothers.

Mr_Gaud>   At what point in time, if ever, will the female community of online gamers, over come the male population (in your opinion)? Also, what 'roll' is / will womengamers.com take in the present and future to advance women and online gaming? Thank you!

nabeo_kak>   I'm not sure if it will overcome the male population... perhaps there will be specific genres where that will happen but I do doubt that that will happen in FPS games. There are women who are getting together to create their own modification to games it's a start of women being proactive in their desire to work in the industry and be seriously considered.

Atariana>   WomenGamers.Com has been actively going out to schools and talking to young women about gaming and careers in the gaming industry we believe an active community role as well as a strong Internet presence to be able to change the current environment.

RadPipe>   Do you think you have to develop a "tough skin" to be a female in this male dominated sport, to endure the abuse leveled at you from the more immature gamers who like to harass women? flup

nabeo_kak>   I think there's a level of "tough skin" that has to be developed. For the most part, especially now, the male players are cool but it's that no so cool part that takes a little getting used to. There's definitely a certain level of it.

Atariana>   Now that there is an emerging presence of women FPS players, there is less of a need to be super tough because there is now a community for these women to lean on and be women with. Initially, you do need a tough skin though especially if you don't know the community yet.

RadPipe>   Most of the women I know (all?) online have developed this "tough skin", and are quite used to the tactic of leveling abuse directly back at their aggressors. Do you think these women have changed as a result of these online gaming relationships? What has happened to our innocence?

nabeo_kak>   LOL! :)

Atariana>   "all" :P

nabeo_kak>   Personally, I don't believe I've changed. I've just taken my aggressive side and let it out more often. :)

Atariana>   Like any environment, you either leave it or you learn how to live in it. Sometimes that means seeking out others like yourself, or it could mean growing accustomed to "talking smack" with the guys. Depends on the person.

KryptMaker>   It's a great idea to have all women tourneys, but how far is too far? As in restricting males from playing with them for various reasons... Also isn't the environment we encounter what we as a society have made it to be?

nabeo_kak>   I believe too far is when men can no longer participate in the high profile competitions out there. For instance, if there were no equivalent or better tournaments for men, it would be a sign that things were going bad the other way (IMO).

Atariana>   Many of these women participate in other tournaments. I know my clan does. :)

AnJill_Tucows>   Katherine Anne - I am curious - Being a Women Gamer - when you worked for id Software, you were the director of Business, and also helped in the marketing and purchasing of their products. Why didn't you then target the women? And what made you decide to form Fountainhead Entertainment? I find when I have a LAN party that it seems to be 50-50, don't you think it is how women perceive themselves? I think that any woman that goes into the game has the same chance, why should we separate ourselves?

nabeo_kak>   Actually, I did hope to bring more women into the FPS games and I believe that my involvement with the female community has done that. There's a limit to what individuals can do but during my tenure I pressed for supporting female tournaments, seminars, and other events being put together by the female communities. It was a start and it can go further from there. I've always wanted to start my own company and with the close of Q3A development, it was a good time for me. There are things that I've been wanting to see happen in the entertainment industry that I hope to achieve.

NoBunny>   You said that 25% of Quake II registrations were from women. But at QuakeCon, it seemed that far fewer than 25% of participants are female. How do you account for this? What could be done to change it?

nabeo_kak>   I believe that QuakeCon is the type of event that most individual women would not go to for several reasons: family, cost, no knowing people in the community. This is where the female gaming community helps to bring and introduce women to this type of functions. They do need to feel more secure than their male counterparts and understandably so. Gaming at home is different than gaming abroad. It helps to develop friendships over time and see other women attending so they can hear it via word of mouth about the coolness of such events. It'll take time.

Atariana>   Women are still filtering onto the Internet. They are still newcomers, whereas many of the people who go to LAN parties have been around for a long time. It can be pretty intimidating being in a room of 1000 guys when you are just 1 woman. Although I was quite happy to see many more women at the last QuakeCon that I have ever seen percentage wise at a LAN.

BeautyBeast0>   On a general trend, what do you think female players would like to see more of in term of gaming? And how can game developers cater toward these trends. Likewise, how can advertiser cater their ads to attract more female consumers?

Atariana>   Certain games, certain good looking, solid games, are advertised using women as sex objects. If you aren't targeting the market, chances are you aren't going to reach it. Women want to be acknowledged as a part of the market.

nabeo_kak>   Games such as FFVIII, Q2, Grim Fandango have solid female leads. That helps. It also helps to not have women in g-strings advertising the game. ;) Though it depends on the game, it's important to make strong and competent female protagonists. Like Aliens, Terminator, Xena, Buffy, both men and women appreciate it and it doesn't turn off either sex.

Atariana>   Roberta Williams wanted to put a female protagonist into Kings Quest 4 to draw in the female market. People feared that the game was going to turn off the male audience. Did it? No. And now there are many games coming out with strong lead female characters. It's definitely possible to make a game that appeals to both women and men without alienating the one of the sexes.

BeautyBeast0>   Furthermore, what type of games do women seem to prefer to play the most? For instance, between massive online RPG like Asheron's Call, regular RPG like Ultima or Diablo, Flight Sims, strategy game, and FPS, which do women seem to play more of? Is this statistic base on sales or experience?

Atariana>   Not much research has been done, and things have been changing with the Internet rather rapidly over the past 3 years. Until more research is done, there really is no way to tell yet what women are playing.

nabeo_kak>   From what I read (sorry but I don't have the source with me at this moment) the high number of female gamers seem to reside in RPG and strategy. There is a lot of growth, which will change the numbers in the future.

+Debbee>   I'd like to thank our guests for being with us tonight, it was a very interesting chat!

nabeo_kak>   Thanks!

Atariana>   Thanks for coming everyone. :)