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Killcreek
___________________________________________________________________________________
Queen
of Quake Making A Killing
Originally
from The Boston Globe 1997
Written by MICHAEL SAUNDERS
Some would say that
Stevie Case misspent her youth at the computer by playing
Quake, honing her rocket jumps and circle strafes.
Case, 20, can be found
lurking in multiplayer games under the name ``KillCreek,''
displaying the moves she used to beat Quake creator John
Romero in a one-on-one death match earlier this year.
Those tactics - and that convincing victory - have won her
a lucrative endorsement deal from a Lowell, Mass.
game-controller manufacturer, Spacetec IMC.
Their grandparents might
have played marbles or mumbletypeg, but Case and many of
the on-line gaming elite are part of the post-Pong
generation, people who grew up with video games as an
ordinary adjunct of youth. ``When I was in elementary
school, my dad brought home an Apple IIe and I started
playing Joust and things,'' said Case, who just moved to
Dallas from Kansas. ``When Nintendo came out, I was a
total Nintendo addict.''
She didn't begin playing
PC games until college, when a few friends at the
University of Kansas, where she is a junior, introduced
her to Doom. Those same friends opened her eyes to Quake.
With seven male friends,
she started playing regularly and challenging other people
to death matches and capture-the-flag. ``We never really
knew how big it would get,'' Case said. ``We started to
realize that we were pretty good players.''
As they gained notoriety
within the gaming community, they were invited to visit
the Dallas offices of Quake creators id Software (Romero's
former company) and the cross-town offices of Ion Storm,
Romero's new firm.
She played Romero once
and was pummeled at the game he spent years designing.
``After he beat me, he made this big insulting web page
and I didn't know him well enough then to know that he was
joking,'' Case said.
Her pride dented, she
publicly challenged Romero, ``called him out'' in
street-fighting lingo, to a duel-to-the-death rematch.
She trounced him, and
Spacetec IMC realized Case could be one of gamedom's first
female celebrities.
``It's amazing to me that
they pay me to play the game I love,'' Case said,
laughing.
Case said her parents
were concerned that Quake was consuming her time, eating
into her studies as a political science major. They have
since had a change of heart. ``After the Romero beating
and after the sponsorship, they started to realize the
possibilities,'' she said.
Case is an early favorite
in an upcoming Quake death match tournament open only to
women. It's an event that will likely bring out the best
women players, both individuals and ``clans.''
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