(CP) - She has been dubbed the Queen of Quake and only
needs to go by her first name in gaming circles.
Budapest-born
Kornelia Takacs
(pronounced Tock-ASH) has made her name in first-person
shooters like Quake and Doom. Deathmatch mode is her bread and
butter. And Kornelia
rarely loses. At the QuakeCon convention in Dallas in August
(billed as four days of peace, love and rockets), the
27-year-old pro gamer who
now calls California home took on all-comers at Doom III in
what was billed The
Kornelia
Challenge.
There were gasps - and cheers for the underdog - when the
first opponent went up 4-0.
"He really surprised me,"
Kornelia
recalled from California. "He really did play well and it
really threw me off."
Still Kornelia
kept her calm and rallied to dispatch him 6-4. She won all 36
matches in all, blanking her opposition in 30 of them.
Kornelia
admits she loses occasionally at such shows.
"It does happen and it's very surprising to both of us,"
she says matter-of-factly.
But her winning rate remains impressive. She usually plays
200 exhibition matches over a three-day show and reckons she
might suffer one loss.
"That is actually great because you learn from that," she
said. "Unless it happens in a tournament, in which case it's
not the best thing. But hey, you win some, you lose some."
There is more to
Kornelia
than fragging rival gamers, however.
She works in the accounting department of a film production
company in Santa Monica. She enjoys the challenge and the
people, but says "the only downside is I have to get up
relatively early."
That tends to limit gaming time in the evening.
She's also studying guitar and film at a local college.
While she says she still has time for gaming, occasionally
her job has to take precedence. That happened recently when a
business trip to Munich meant she couldn't attend the recent
World Cyber Games in San Francisco.
Kornelia
isn't that concerned about being a
female
gaming star in a largely male world. Her view is that gender
is unimportant when it comes to being behind the keyboard.
"But I know guys prefer not to lose to a woman," she said.
"Sitting down in front of me in public and deciding to play me
takes guts.
"But many of them do believe in their mind that they have a
chance."
One of her co-workers evidently thinks so.
"He came up to me one day and said 'Oh, I hear you play
Doom and Quake. ... We should play some time, I will beat
you."'
Bad move.
"Half the office is going to watch," she said with relish
in her voice. "They are really looking forward to it. It's
really going to so much fun, because I'm going to annihilate
him. . . .
"He thinks I'm good, but not that good. Those people are
the most fun to beat because after the match, they are really
just unable to cope and comprehend what has just happened."
Kornelia
started gaming with friends at 19, but says there were no
early signs she was any good at it. Then she won the first
tournament she entered, at the Game Developers Conference in
San Jose, Calif., in 1997.
"Which surprised me at that time because I did not realize
I was that good," she said. "Then it real dawned on me that
'wow, this really could be a possibility as a way of living."'
Her talent eventually led to sponsorships - she was a
resident expert for the GameSpy website, for example - and
tournament success.
Kornelia
has mused about why she is such a good
gamer. She
admits to being very competitive and able to stay calm in the
heat of the moment - even when playing before a large
audience.
"Psychologically it's very hard to take. Some people cannot
take that pressure, some can."
She has no real superstitions but says she likes to be
alone for a few minutes before tournaments - "to reflect on
things and just calm down, go into my match with a clear
head."
She marvels at how the industry has mushroomed.
While only the best still can make a living off it,
Kornelia
notes: "That is the same with a lot of other sports, a lot of
other interests."
Quake 1 was her first game of choice. Now it is Doom III.
Both titles are made by Id Software, based in Mesquite, Texas,
whose PC titles helped revolutionize the industry by sparking
multiplayer gaming.
Id does not sponsor individual gamers, so even stars like
Kornelia
had to wait until Doom III was released this year.
"It's beautiful, it's a great game," she says by way of
review, while noting it requires a powerful computer to play.
"Aside from that, obviously the graphics are so incredible
that is really worthwhile just to roam around."
Game play doesn't really change in first-person shooters,
says Kornelia.
But it takes time to learn the physics of the game and the
different maps of each level.
Does she ever get stuck during a section of a new game?
"No," she said. "That has not happened before."
On the Net: www.purgatory.net/kornelia.