Saturday, November 26 2005

 

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WGC: Getting Girls in the Game
Written by b0rg   
Friday, 28 October 2005
ImageVIACGA, which you've probably noticed is headed up by 2004 Ms.QuakeCon winner (and 2005 runner up), as well as the girlz 0f destruction website, is enough evidence to suggest that women are just as keen and capable of mixing it up in the online gaming arena, though it remains true that the vast majority of active gamers have physical appendages that their female counterparts don't (I trust you know what I mean by that). In fact, some 88% of gamers out there are male. So for that reason it has been a priority for the game development industry to try and attract girls into the gaming scene for some time. A part of that inititative is currently being addressed in the Womens Game Conference. According to this report at C|Net News.com, part of the problem is that there just aren't enough women working in game development companies, and I suspect there's a large degree of truth to that. Ironically, the best 3D modeller I know is a good female friend of mine and she did spend some time working in a game dev group, but sadly enough, was treated like an outsider and thus left for greener pastures soon after. It's a trend that really should change, because the ladies are just as creative as the guys and who knows - they just might help introduce some features that have more appeal for female gamers. The article is an interesting read, so grab yourself a cuppa and have a read.

"It's very hard to get respect," said Katelin Rosenburg, a student at the University of Advancing Technology, a private college in Arizona. "I'm the only girl in all my design classes. It's really hard to get respect from guys because they're like, 'Girls don't play games.' Guys play (games) with their buddies. They don't play with their girlfriends."

The good news for women game players is that at least 80 percent of the 200 or so at the conference here were women. But in the wider video game business, as most industry insiders know, numbers add up to almost the exact opposite.