Navigation
Features
Membership
Today: 0
Yesterday: 0
Overall: 948

Newest Member
me_backwards

People Online:
Guests : 7
Members : 0
Total: 7

Partners
Interviews: Women's Game Conference Interview  
 


Suzanne Freyjadis-Chuberka  Interview

Interview by GeekWoman

Here's an interview with Suzanne Freyjadis-Chuberka, who is the Conference Director for the Women's Game Conference. Suzanne is a super busy lady and we are grateful that she could take a moment to virtually sit down with Geek Woman for this interview.

I know that so many of us are salivating and envious because we might not get the chance to go to the Women's Game Conference. I thought that I would get us all the next best thing.


Geek Woman:  What is your title with the Women's Game Conference ?
Suzanne Freyjadis-Chuberka:  Conference Director 

Geek Woman:  What does your job entail?
Suzanne Freyjadis-Chuberka:  I am responsible for creating the content for the conference. Creating the panels as well as organizing the speakers. 

Geek Woman: Is there a message, or a mission that you feel strongly about with this conference that you want all the women gamers out there to know?
Suzanne Freyjadis-Chuberka:  Yes. Game playing is for everyone. There is a system in place that may make the women who play games feel excluded or not wanted, but these women should know that there are a large number of women who play and many of the men are happy to have women play.  
 
My mission is to change the way the video game industry perceives itself. There is no reason for this to be simply toys for boys. There is adequate room for growth in the industry in all areas, not just game design, but also in ads and magazines. This is one reason that the Internet is an important source for information for women. When women are turned off by the ads or the magazines, they can find a place on the Internet where they feel comfortable. 

Geek Woman:  What was your motivation for creating this event? 
Suzanne Freyjadis-Chuberka: I did not create this event. I am simply continuing an event that was created by a group of forward thinking and hard working women in the games industry. 

Geek Woman:  Do you know how long it has been running? Are these women still involved at the conference, and can you tell us who they are?
Suzanne Freyjadis-Chuberka: This is the conferences second year, and it has changed leadership.  

Geek Woman:  There seems to be a conflagration of game related networking in Austin TX?
Suzanne Freyjadis-Chuberka: Austin was chosen because of the strong network of game industry professionals in this area.  

Geek Woman:  Do you think that having a women's game conference in a Red State will have an effect on the moral values that will be reflected in gaming going forward?
Suzanne Freyjadis-Chuberka:  This conference is about progress. The people speaking at this conference are all interested in women making progress in the games industry as players and as employees. Also, one of the reasons that so many game companies are in Austin is due to the fact that Austin is a wonderfully creative and progressive environment when talent can be nurtured. 

Geek Woman:  How long have you been running this event? 
Suzanne Freyjadis-Chuberka:  This is the first time I have run this event. 

Geek Woman:  Is the staff mostly women? 
Suzanne Freyjadis-Chuberka:  There are 3 women and 2 men. 

Geek Woman:  Are you a gamer yourself? Do you belong to any clans or Guilds? Do you play mostly with women or men?
Suzanne Freyjadis-Chuberka:  I am a game player. I belong to the Arcane Brotherhood in WOW and I play other RPG titles. 

Geek Woman:  So I guess the "Brotherhood" isn't all guys then? LOL Have you ever had any of the horror stories happen to you while playing online games with or against men? 
Suzanne Freyjadis-Chuberka:  I have not as an adult experienced any prejudice. However, when I was a kid I was excluded from the boys when I wanted to learn more about programming in BASIC. I have found that the men I chose to spend my time with are all supportive of women as gamers. I also think that this is a really important point. There are definitely a lot of male gamers who are hostile to women as players. Just because I have not experienced this, does not mean that I am not aware of its existence. I just chose to stay away from arenas that I perceive as hostile. This is one of the reasons I play WOW and is also at the core of my research. 

Geek Woman:  What are your favorite games? 
Suzanne Freyjadis-Chuberka:  Right now I am still all about WOW. 

Geek Woman:  How many people do you think will attend? 
Suzanne Freyjadis-Chuberka:  Approximately 200 

Geek Woman:  Does this conference compare to E3 in any way? 
Suzanne Freyjadis-Chuberka:  The focus of this conference is to get the industry to understand that women are both valuable in the work force as well as consumers. 

Geek Woman:  Is this conference being taken seriously by the industry? 
Suzanne Freyjadis-Chuberka:  Yes. There are many powerful women in the industry who will be participating in this conference.

Geek Woman:  Can you estimate the numbers of women vs men that signed up last year? 
Suzanne Freyjadis-Chuberka:  Probably 80% female. 

Geek Woman:  Why do you think that women and gaming is such a popular topic in 2005? 
Suzanne Freyjadis-Chuberka:  I think that the industry is finally starting to recognize the importance of women as a potential source of revenue. In order for the game industry to grow their business they will need to reach out to women who would play if they were aware of the products available to them. 

Geek Woman:  What are the hopes or goals for this years' event? 
Suzanne Freyjadis-Chuberka:  The goals for this years conference are to highlight the importance of women as consumers of games with a focus on marketing, draw attention to the contributions women bring to the game industry workforce, and to create an environment conducive to networking

 
Return to Category | Return To Main Index
The comments are owned by the poster. We aren't responsible for their content.
Poster Thread

© 2002-2005 Game-Vixen.com (tm) | Layout & Design by Dee